Dublin, Ireland - PopCap Games, the worldwide leader in casual games, today announced a series of online charity art auctions that will run until 12th July 2011 at ...
NEWTON, Mass. and SEATTLE, Washington - December 3, 2007 - WorldWinner and PopCap Games, Inc. today announced that the companies have entered an agreement which calls for WorldWinner to be the ...
PopCap’s new game studio, 4th & Battery, is gearing up for the release of its second game. And it’s an oldie, but a goodie. PopCap is re-releasing Candy Train, a game that the company first introduced ...
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: ERTS) today announced an agreement to acquire PopCap Games, a leading provider of games for mobile phones, tablets, PCs and social ...
EATTLE, Washington, and DUBLIN, Ireland - PopCap Games, the worldwide leader in casual games, today announced the immediate availability of Bejeweled 3, the first true sequel to its beloved flagship ...
SINGAPORE and SEATTLE, Washington - March 6, 2008 - PopCap Games, the leading developer and publisher of casual games, and Acme Mobile, Southeast Asia's leading distributor of mobile entertainment ...
PopCap co-founder John Vechey announced today that he will be leaving the Seattle-based game development studio just nine months after taking the top job from former CEO Dave Roberts. PopCap ...
DUBLIN, July 15, 2010 /PRNewswire/ — PopCap Games, the worldwide leader in casual video games, today announcedthat Zuma(R), its second best-selling franchise with nearly 20 million unitssold worldwide ...
PopCap Games just released the trailer for their upcoming Zuma sequel, Zuma’s Revenge, which will be available for download at PopCap.com on September 15th. If you were a fan of the original, it looks ...
SEATTLE--(BUSINESS WIRE)-- PopCap Games, creator of some of the world's most beloved video game franchises and a division of Electronic Arts Inc. (NAS: EA) , today announced the worldwide availability ...
There's a lot of talk about the evolving business models of the game industry, but one fundamental is often overlooked: there's no substitute for good games. And there are few in the industry, ...