At SIGGRAPH 2023 the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering" by Kerbl, Kopanas, Leimkühler, Drettakis has been published and features impressive rendering speeds compared ...
Abstract: Image-based 3D reconstruction is a challenging task that involves inferring the 3D shape of an object or scene from a set of input images. Learning-based methods have gained attention for ...
Abstract: Human Action Recognition (HAR) based on skeleton sequences has attracted much attention due to the robustness and background insensitivity of skeletal data. The convolutional neural network ...
This project was built on my previous released My-exp-Gaussian, aiming to enhance 3D Gaussian Splatting in modeling scenes with specular highlights. I hope this work can assist researchers who need to ...
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