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Metroid, Castlevania dev hit with layoffs just 2 days before its latest game launches
Metroid Dread studio MercurySteam has been hit with a round of layoffs, the indie dev revealed earlier today. The ...
"There is no easy way to share this kind of news" ...
Godot's growth figures and Steam revenue data show that far from being a sideshow, indie gaming is a slow-burning revolution ...
It's been 23 years since Konami released an acclaimed Metroidvania title on the Game Boy Advance, and it still holds up today ...
Game endings have been a defining part of the medium since the earliest days of home consoles and personal computers.
To mark the series' 40th anniversary, details regarding the development and behind-the-scenes story of the long-awaited new title, 'Castlevania: Belmont's Curse,' have finally been revealed. Notably, ...
Medieval Paris, where the tolling bells herald the end. 1499, Paris is engulfed in flames as monstrous creatures suddenly emerge from the shadows. Armed with the legendary holy whip, the Vampire ...
Blake Morse is a Contributor at DualShockers with more than 18 years of experience in the video game industry as a journalist, editor, content creator, reviewer, and indie games advocate. He has been ...
The Triple-i Initiative, a video game showcase organized by Castlevania: Belmont’s Curse developer Evil Empire, will return for its third year on April 9. This year’s 45-minute stream will feature ...
All the Latest Game Footage and Images from Castlevania: Symphony of Horrors This game is a fan project and is not intended for profit. All rights and ownership belong to Konami. A love letter to the ...
Castlevania: Belmont's Curse — announced at Sony's State of Play showcase last month as part of Konami's celebration of Castlevania's 40th(!) anniversary — will play like a classic Castlevania game ...
Speaking during an interview with The Verge, Konami’s Tommy Williams stated that the upcoming Castlevania: Belmont’s Curse is going to have more in common with classic Castlevania than the roguelike ...
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