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Vulkan 1.3 API specifications announced by the Khronos Group will enable similar graphics experience across a wider range of mobile devices and PCs.
You’d be forgiven for thinking that the newer Raspberry Pi 4 gets all the love. For instance, the Raspberry Pi Foundation is working on drivers for the GPU to support the Vulkan 3D graphics … ...
Vulkan is coming to macOS and iOS, but no thanks to Apple Early signs are that performance is much better than Apple's awful OpenGL stack.
Vulkan benchmarks: A boost for AMD and Nvidia, but there’s work to be done Unlike DX12, there's no shocking leap in performance this time.
Obi Wan said it best: 'If you strike me down, I'll become far more powerful than you'll ever imagine.' That's happened with AMD's API Mantle which died at 1.0 but has risen as the new Vulkan API.
The first benchmark results for desktop cards with Intel's Limited Edition of Arc have been spotted. Two graphics APIs, Vulkan and OpenCL, were used to test both cards. ...
Cloud Imperium Games has announced it will move from DirectX 12 to Vulkan to simplify the API implementation across Linux and various versions of Windows.
Official Vulkan extensions let both AMD and Nvidia graphics card play ray-traced games.
Since Vulkan is a lot newer than Siege’s 10-year-old DirectX 11, it also supports modern features that help further optimize CPU workloads. Adaptive render scaling is one of those perks.
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