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Artificial intelligence research is opening new avenues in the ever-evolving dance between human game developers and their algorithmically-intelligent tools. Procedural generation can now create ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the critically ...
Explore the limits of procedural terrain generation algorithms Test performance and stability of Subnautica terrain rendering "Right now, the Terrain Test has full basic functionality," write UWE.
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