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Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
Procedural generation can now create universes, game mechanics, and even complete, standalone 2D and 3D games.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the critically ...
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