Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Since the early 2000s, the DirectX API has been the primary go-between for game engines on the Windows platform and the hardware that drives them. With a new DirectX update announced earlier today, ...
For decades, there has been a discrepency between the level of optimisation game developers are able to achieve on a console versus the PC hardware equivalent. As Microsoft continues its PC gaming ...
Microsoft has posted a new entry on its developers' blog about the introduction of DirectX 12 feature level 12_2. Before going on to describe what level 12_2 brings to the table, it refreshes readers ...
In only a few days we should all be getting some concrete information on what next-gen graphics and GPUs are all about. Nvidia is set to announce its "latest graphics innovations" on September 1, and ...
Some users are receiving an error message DX11 feature level 10.0 is required to run the engine on the Steam or Valorant game. It is clear from the error message that ...
We are virtually on the eve of AMD's unleashing of the RDNA 2-powered Radeon RX 6000 series graphics cards, which will support ray tracing -- something that has been exclusive to NVIDIA GeForce ...